AMD FidelityFX Super Resolution 1.0 (FSR) demystified

FSR overview AMD FidelityFX Super Resolution 1.0 (FSR) has been in the technology/gaming news for a while, but in case someone is learning of it for the first time, it’s an open-source spatial image upscaler implemented as a “compute shader” (you can think of it as AMD’s response to NVIDIA’s DLSS, if you’re familiar with that technology). Spatial in this context means that, to upscale an image, it …

About

Hi, I’m Jo Esteves, a software developer, and open-source contributor and enthusiast. In 2021, I’ve started doing graphics programming for fun, so I created this blog as a journal to document the ride, but that didn’t go too far, so don’t expect to see much more about GPU programming in here. Anyway, the purpose of this blog still is to write about tech subjects that excite me, and specifically …